Core Recovery Module

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Core Recovery Module
Core Recovery Module.png
Summary
Name: Core Recovery Module
Equippable:
# of Stages: 3
Total Coin.png: 6103
Final Statistics
Attack: {{{atk}}}
Attack Range: {{{atkrng}}}
Attack Speed: {{{atkspd}}}
Critical Rate: {{{crtr8}}}
Defense Bypass: {{{defby}}}
Defense Penetration: {{{defpen}}}
Life Steal: {{{lifestl}}}
Max Health: +300
Defense: +30
Health Regen: {{{hprgn}}}
Max Mana: {{{maxmp}}}
Mana Regen: +30
Cooldown Reduction: +10%
Movement Speed: {{{mvmntspd}}}
Aura: {{{aura}}}
Siege Damage: {{{sgedmg}}}
Siege Damage Reduction: {{{sgedef}}}
Passives
Description: Enhance: Emergency Code GDX: Cooldown -10 sec Skill range +25% When casting, now also ignores all interference effects except Grappled


The Core Recovery Module is a Hyper Specific Equipment used by Zet in Hyper Universe. It primarily provides defense bonuses and enhances their Emergency Code GDX.


Upgrade Stages[edit | edit source]

Stage 1

Coin.png1764

Stage 2

Coin.png1568

Stage 3

Coin.png2771

Defense +10 Defense +10 Defense +10
Max Health +100 Max Health +100 Max Health +100
Mana Regen +15 Mana Regen +15 Cooldown Reduction +10%
Enhance

Enhance[edit | edit source]

Emergency Code GDX: Cooldown -90 sec

Strategy[edit | edit source]

This is the only equipment that will decrease the cooldown on Emergency Code GDX.

Notes[edit | edit source]