Crafting

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Hyper Universe includes a crafting system that allows players to unlock content through playing the game. The crafting process includes 4 mechanics


Crafting[edit | edit source]

Players can assemble collected materials and samples to construct and unlock skins, emblems, and loadout slots. Crafting recipes can be found in here.

The standard requirements for crafting different content are as follows.

  • Crafting Hypers: 10 Blueunknown.png Hyper samples, 60 bits ( Red Bit,Green Bit, or Blue Bit ), and Gp.png6,000
  • Crafting Skins: 20 Redunknown.png Hyper skin samples, 100 bits ( Red Bit,Green Bit, or Blue Bit ), 1 Hyper core , and Gp.png10,000
  • Crafting Unique Equipment (not implemented)
  • Crafting equipment loadout slots: 10 Hyperequip.png Hyper equipment loadout samples, 60 bits ( Red Bit,Green Bit, or Blue Bit ), and Gp.png2,000
  • Crafting Unique Equipment (not implemented)
  • Crafting Emotes: 20 Hyperjoke.png, Hyperprovoke.png, or Hyperlaugh.png Hyper emote samples, 60 bits ( Red Bit,Green Bit, or Blue Bit ), 1 Hyper core , and Gp.png6,000
  • Crafting Emblems: 20 Unknownhypermini.png emblem samples, 30 bits ( Red Bit,Green Bit, or Blue Bit ), 1 Hyper core , and Gp.png5,000

Samples[edit | edit source]

Samples are fragments of the type of a specific unlockable content. They are the primary component for crafting unlockables. They are acquired randomly from cubes.

Bits and Hyper Cores[edit | edit source]

Bits the 2nd part necessary component for crafting unlockables. Bits are obtained by dismantling samples or can be synthesized from other materials. There are 3 colored bits and 1 Hyper core.

  • Red Bit Red Bit
  • Green Bit Green bit
  • Blue Bit Blue bit
  • Hyper core Hyper core

Hyper cores are rare bits used in crafting skins, emotes, and emblems.

Cubes[edit | edit source]

Cubes provide samples and occasionally hyper cores. There are multiple types of cubes.

Dismantle and Synthesis[edit | edit source]

Players can assemble and dissemble samples into other bits. Players can dismantle samples to receive 3 random bits at the cost of 50 gold. Players can synthesize 5 materials into 1 material of their choice for a price. With patch 3.6, you can now assemble any sample for 6 bits. .