Curse Eye
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Title:
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Two-Faced Gazer
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Age:
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114
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Gender:
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None
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Race:
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Unknown
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Job:
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None
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Likes:
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Priestess Fiora, naps
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Dislikes:
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Waking up early
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Hobby:
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Collecting strangely-shaped stones
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Specialty:
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Swimming
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Type:
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Medium Range, Energy
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Class:
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Support
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Pros:
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Multiple CC and team support options
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Difficulty:
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Released:
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Early Access
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Unlock:
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{{{unlockreq}}}
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Voice Actor:
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D.C. Douglas
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Health:
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1630 (+102 per level)
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Energy:
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100
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Speed:
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550
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Attack:
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56 (+1.9 per level)
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Defense:
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47 (+1.8 per level)
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Damage
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{{{damage}}}
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Progression
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'
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Physical
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Magical
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'
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Health
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65 (+8.4 per level)
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Energy
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30
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Curse Eye is one of the playable Hypers in Hyper Universe.
This hyper can heal allies or harm enemies depending entirely on his mood. The shift is determined by his ultimate, so be aware of his skills and what the situation calls for at all times. He can even use his death strategically to give his allies a boost.
The cavern served as the shortest path between the eastern and western reaches of the continent. It was a journey of a few hours through dark and dank passages, but forging across the craggy mountains could take up to a week at best. Curse Eye chose to live in this dismal place for just that reason, that travelers would be forced to enter his home and subject themselves to his whims. His greatest joy was tormenting people, and in that deep place he could do that to his evil heart's content.
Over the years Curse Eye's reputation grew, as more and more travelers returned with tales of the horrible creature of the caves. An expedition was formed of great warriors and mages from across the land to find and deal with this beast once and for all. Curse Eye, preying on the weak and unwary, was hardly a match for a band of dedicated heroes. In fact, the assembled adventurers were shocked to find the great terror of the mountain pass to be little more than an annoyance. Archmage Kajan dismissed him as a sniveling whelp and the heroes departed to celebrate, leaving Curse Eye utterly defeated.
As they left the caves, a priestess-in-training named Fiora stayed behind. She had come to provide healing services but, as none were needed, she was left with a deep sense of pity for Curse Eye. She was acutely aware of the terror he had caused but, laying there on the cold, damp rock, he looked like a victim himself. Fiora took it upon herself to heal the creature before rejoining her comrades.
"You be good from now on, okay?"
Her parting words stuck in Curse Eye's mind, percolating as a warm, unfamiliar feeling engulfed him. As he pondered her words and her deeds he discovered a new emotion deep within him. The shock of discovering love for the first time was so traumatic for the creature that Curse Eye's psyche split in two, creating an appeasing good side and a malicious bad side. Despite the chaos this caused him, Curse Eye became obsessed with discovering new emotions, and with finding the woman who had set him on this path, and for those reasons he has come to Hyper Universe."This is me, and that is me."
"You are me and I am me, too."
"Am I nice?""Am I naughty?"
"But we are one, not two."
"One plus one is one. Not two."
This moveset is for his Calm Form
Passive/Special - Go on Without Me
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Upon dying, Curse Eye releases a wave of energy restoring the Health of nearby allied hypers. Afterwards, affected hypers regenerate a portion of their Health over time.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Death buff
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• Range: N/A
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• Cooldown: N/A
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• Cost: No Cost
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Ability 1 - Team Spirit
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Lets out a cheer, damaging enemies and restoring Mana to allies.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Heal/hurt shout
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• Range: N/A
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• Cooldown: 3 secs
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• Cost: 10 mp
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Ability 2 - Gazer Beam
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Fires a magical eye-beam that inflicts damage to enemies and increases the Movement Speed of allied hypers.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Speed buff/hurt beam
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• Range: N/A
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• Cooldown: 12 secs
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• Cost: 25 mp
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Ability 3 - Slobber Shield
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Slathers allied hypers in a protective, damage-absorbing substance.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Self + Ally shield
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• Range: N/A
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• Cooldown: 20 secs
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• Cost: 20 mp
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Ability 4 - Living Breath
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Emits a blast of healing energy that restores the Health of allied hypers over time.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Frontal Heal
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• Range: N/A
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• Cooldown: 20 secs
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• Cost: 25 mp
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Ultimate Ability - Mood Swing
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Suffers a psychotic break, recovering Mana and replacing skills with more offensive versions.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Form Change
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• Range: N/A
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• Cooldown: 6 secs
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• Cost: No Cost
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Abilities (Psychotic Form)[edit | edit source]
This moveset is for his Psychotic Form
Passive/Special - Rage Quit
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Upon death, explodes in a violent blast of bile. Affected enemies suffer fixed damage over time in proportion to their max health.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Last rite attack
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• Range: N/A
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• Cooldown: N/A
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• Cost: No Cost
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Ability 1 - Scream
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Releases a horrible cry, inflicting damage and reducing enemy Mana.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Damage Shout
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• Range: N/A
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• Cooldown: 3 secs
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• Cost: 15 mp
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Ability 2 - Stone Gaze
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Fires a terrible eye-beam, inflicting damage and petrifying enemies.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Frontal Petrifying attack
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• Range: N/A
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• Cooldown: 20secs
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• Cost: 30 mp
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Ability 3 - Horrific Odor
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Releases a terrible odor that damages enemies and causes them to flee in terror.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Fearing Shout
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• Range: N/A
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• Cooldown: 20 secs
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• Cost: 25 mp
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Ability 4 - Death Breath
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Projects a stream of corrosive fluid that slowly liquefies enemies from the outside in.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Frontal Poison attack
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• Range: N/A
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• Cooldown: 16 secs
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• Cost: 20 mp
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Ultimate Ability - Mood Swing
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Returns to a calmer state, restoring Mana and replacing current skills with more supportive ones.
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Notes: • Extrainfohere
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• Damage: N/A
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• Ability Type: Form change
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• Range: N/A
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• Cooldown: 6 secs
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• Cost: No Cost
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Hyper Specific Equipment and recommendations[edit | edit source]
Skill 1 Augment
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Skill 3 Augment
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Skill 4 Augment
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Ultimate Augment
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Popular Common Equipment
insert chart with common gear
strategystuffhere
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- Curse Eye Joins Hyper Universe
- Play as Curse Eye one time.
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- 10winachv
- Win as Curse Eye 10 times.
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- 50playachv
- Play as Curse Eye 50 times.
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- relationshipachv
- Play as Gelimer and Zet 1 time each.
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- relationshipachv
- Win as Gelimer and Zet 10 times each.
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- Interesting things about the character go here.
Two-Faced Gazer
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Release Date
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Early Access
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Type
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Standard
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Cost
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Free
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Requirements
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Voicelines
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[[]]
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In Game Model
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Extra Information
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Mummy
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Release Date
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Jan 17
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Type
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Premium
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Cost
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9,900 NX
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Requirements
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Voicelines
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[[]]
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In Game Model
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Extra Information
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Mecha
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Release Date
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Jan 17
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Type
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Premium
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Cost
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Refer a friend reward
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Requirements
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Voicelines
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[[]]
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In Game Model
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Extra Information
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Insert hyper art here
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