Eternal Ice Crystal

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Eternal Ice Crystal
Eternal Ice Crystal.png
Summary
Name: Eternal Ice Crystal
Equippable: All Hypers
# of Stages: 4
Total Coin.png: 6160
Final Statistics
Attack: {{{atk}}}
Attack Range: {{{atkrng}}}
Attack Speed: {{{atkspd}}}
Critical Rate: {{{crtr8}}}
Defense Bypass: {{{defby}}}
Defense Penetration: {{{defpen}}}
Life Steal: {{{lifestl}}}
Max Health: {{{maxhp}}}
Defense: +40
Health Regen: {{{hprgn}}}
Max Mana: {{{maxmp}}}
Mana Regen: +40
Cooldown Reduction: +10%
Movement Speed: {{{mvmntspd}}}
Aura: {{{aura}}}
Siege Damage: {{{sgedmg}}}
Siege Damage Reduction: {{{sgedef}}}
Passives
Description: Triggers frost when interference effects are received for 3 sec Triggers the chill effect for 3 sec when you reach 3 stacks of frost Increases Defense 40 Ignores all interference effects except Grappled Cooldown: 60 sec


The Eternal Ice Crystal is a common equipment used in Hyper Universe. It provides defensive auxiliary bonuses and is primarily used for it's defense against interferences.

Upgrade Stages[edit | edit source]

Stage 1

Coin.png1080

Stage 2

Coin.png1080

Stage 3

Coin.png1440

Stage 4

Coin.png2560

Defense +10 Defense +10 Defense +10 Defense +10
Mana Regen +10 Mana Regen +10 Mana Regen +10 Mana Regen +10
Cooldown Reduction +5% Cooldown Reduction +5%
Passive

Passive[edit | edit source]

Triggers frost when interference effects are received for 3 sec Triggers the chill effect for 3 sec when you reach 3 stacks of frost Increases Defense 40 Ignores all interference effects except Grappled Cooldown: 60 sec

Strategy[edit | edit source]

Similar Equipment

Notes[edit | edit source]

Chronograsp Gloves provides the same function through its passive for Restrictions.