Consumable Items | ||||
Consumable items are found in maps in-match dropped by Minions or item boxes found in Fortress of the Guardian. Most of these items are randomly generated and consumed after a hyper makes contact with a dropped cube. A hyper may actively maintain up to two consumable items that house passive buffs for their duration. Some consumable items produce an instant effect but aren't held by the hyper, allowing that hyper to hold another item.
Containers[ | ]
: Green health orbs dropped from heavy Jungle Minions.
: Dropped from heavy jungle minions. They spawn incremental statistic boosts, gold, or experience items.
Dropped from elite jungle minions. They spawn superior, temporary statistic boost.
: Dropped from the Guardians in Fortress of the Guardians. They spawn superior, temporary statistic boost that effect the entire team.
: Dropped by heavy jungle minions located in the 2nd and 4th center areas of the Delta Station jungle. They spawn a temporary ward.
: Spawned by Tatyana. They spawn incremental statistic boosts, gold, or experience items.
: Dropped by Bosses on Delta Station. It provides a large boost to offensive statistics.
: Dropped by the Executioner. It provides a large boost to offensive statistics.
Dropped by the Bosses on Dragon's Refuge. It provides a large amount of gold.
Dropped by the Bosses on Delta Station. It provides a large amount of gold.
Dropped by the Dragon. It provides a powerful temporary self with a supportive Aura.
Consumable Items[ | ]
Jungle Minions Consumables[ | ] | |||
---|---|---|---|
Item | Description | Duration | Container |
50 experience points. Depending on the time,
you gain up to 150 experience points. |
Instant | ||
Earn 100 gold. Increases your earned
gold by up to 150 over time. |
Instant | ||
Attack is increased by 3. | Remainder
of the match |
||
Defense increases by 3. | Remainder
of the match |
Elite Minions Consumables[ | ] | ||||
---|---|---|---|---|
Item | Description | Drops for | Duration | Container |
Max Health +15% / Health Regen +100% | Tank | 120 secs | ||
Damage Reduction -10% | Tank | 120 secs | ||
Max Health +10% / Defense +10% | Bruiser | 120 secs | ||
Attack +10% / Life Steal +10% | Bruiser | 120 secs | ||
Damage Increase 5% / Cooldown Reduction -15% | Specialist | 120 secs | ||
Attack +10% / Defense Penetration +10 | Specialist | 120 secs | ||
Critical Rate +15% / Defense Bypass +10% | Striker | 120 secs | ||
Attack +10% / Attack Speed +10% | Striker | 120 secs | ||
Max Health +15% / Cooldown Reduction -10% | Support | 120 secs | ||
Max Mana +20% / Interference effect duration -10%
excluding Grappled |
Support | 120 secs | ||
Defense Penetration +10 / Defense Bypass +10% | Assassin | 120 secs | ||
Attack +10% / Defense +10% | Assassin | 120 secs |
Bosses Consumables[ | ] | |||
---|---|---|---|
Item | Description | Duration | Location |
All friendly hyper players earn 800 gold. | Instant | Delta Station
Invader Mark I | |
Attack up /Critical rate up/ Cooldown/ | 120 secs | Delta Station
Invader Mark I | |
Attack up /Critical rate up/ Cooldown/ aura | 120 secs | Delta Station
Invader Mark II | |
Summon a Siege Tank next minion wave.
Summons a tank for each lane. |
Remainder
of the match until destroyed |
Delta Station
Invader Mark II | |
All friendly hyper players earn 800 gold. | Instant | Dragon's Refuge
Executioner | |
Attack up /Critical rate up/ Cooldown/ | 120 secs | Dragon's Refuge
Executioner | |
All friendly hyper players earn 1500 gold. | Instant | Dragon's Refuge
Dragon | |
Attack up /Critical rate up/ Cooldown/ aura | 120 secs | Dragon's Refuge
Dragon | |
Summon a Siege Tank with your next minion wave. | Remainder
of the match until destroyed |
Dragon's Refuge
Dragon |
Tatyana's Consumable Drops[ | ] | ||
---|---|---|
Item | Description | Duration |
Attack increased by 6. | Remainder
of the match | |
Movement Speed increased by 15. | Remainder
of the match | |
Earn 500 Gold. | Instant |
Korean Version Temporary Buffs[ | ] | ||||
---|---|---|---|---|
Item | Description | Duration | Location | Container |
The damage done to the enemy increases by 10%. | 120 secs | Jungle Minions
Containers |
||
Damage to enemies is reduced by 10%. | 120 secs | Jungle Minions
Containers |
||
Increases Max Health by 15% and
Health Regen by 10% of maximum health. |
120 secs | Jungle Minions
Containers |
||
Mana Regen increases by 100% of Max Mana
and Cooldown Reduction 15%. |
120 secs | Jungle Minions
Containers |