Green Hyper Ring

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Green Hyper Ring
Green Hyper Ring.png
Summary
Name: Green Hyper Ring
Equippable: All Hypers
# of Stages: 5
Total Coin.png: 5986
Final Statistics
Attack: {{{atk}}}
Attack Range: {{{atkrng}}}
Attack Speed: {{{atkspd}}}
Critical Rate: {{{crtr8}}}
Defense Bypass: {{{defby}}}
Defense Penetration: {{{defpen}}}
Life Steal: {{{lifestl}}}
Max Health: +500
Defense: +30
Health Regen: +50%
Max Mana: {{{maxmp}}}
Mana Regen: {{{mprgn}}}
Cooldown Reduction: {{{cooldown}}}
Movement Speed: {{{mvmntspd}}}
Aura: {{{aura}}}
Siege Damage: {{{sgedmg}}}
Siege Damage Reduction: {{{sgedef}}}
Passives
Description: Regenerating Elixir equipped Can restore 36 Health per sec Health restored based on Lv. 10: 90 Healed Duration: 8 sec Cooldown: 75 sec Hotkey: LShift [Regenerating Elixir] Upgrade Increases Restoration Duration by 2 sec An additional 1.5% Health is recovered every sec for Duration (Max 15% Health)


The Green Hyper Ring is a common equipment used in Hyper Universe. It's primarily used for provide active and passive Health Regen bonuses.

Upgrade Stages[edit | edit source]

Stage 1

Coin.png500

Stage 2

Coin.png780

Stage 3

Coin.png1197

Stage 4

Coin.png1504

Stage 5

Coin.png2005

Regenerating Elixir Defense +10 Defense +10 Defense +10 Max Health +200
Max Health +100 Max Health +200 Health Regen +50%
Passive

Regenerating Elixir[edit | edit source]

Regenerating Elixir equipped Can restore 36 Health per sec Health restored based on Lv. 10: 90 Healed Duration: 8 sec Cooldown: 75 sec Hotkey: LShift (Use Accessory)

Passive[edit | edit source]

[Regenerating Elixir] Upgrade Increases Restoration Duration by 2 sec An additional 1.5% Health is recovered every sec for Duration (Max 15% Health)

Strategy[edit | edit source]

Equivalent Common Equipment
Can't be equipped

with