Omni-watch

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Omni-watch
Omni-watch.png
Summary
Name: Omni-watch
Equippable: All Hypers
# of Stages: 3
Total Coin.png: 5948
Final Statistics
Attack: +15
Attack Range: {{{atkrng}}}
Attack Speed: {{{atkspd}}}
Critical Rate: {{{crtr8}}}
Defense Bypass: {{{defby}}}
Defense Penetration: {{{defpen}}}
Life Steal: {{{lifestl}}}
Max Health: {{{maxhp}}}
Defense: +15
Health Regen: {{{hprgn}}}
Max Mana: {{{maxmp}}}
Mana Regen: {{{mprgn}}}
Cooldown Reduction: +20%
Movement Speed: +10%
Aura: {{{aura}}}
Siege Damage: {{{sgedmg}}}
Siege Damage Reduction: {{{sgedef}}}
Passives
Description: Decreases the Duration of all restricting effects except Force Move by 20% Force Move: Pushed, Pushed, Pulled Increases Cooldown reduction cap by 10% Increases Movement Speed cap by 100


The Omni-watch is a common equipment used in Hyper Universe. It's primary use is for its Cooldown Reduction and Movement Speed bonuses.

Upgrade Stages[edit | edit source]

Stage 1

Coin.png1242

Stage 2

Coin.png2112

Stage 3

Coin.png2594

Attack+5 Attack+5 Attack+5
Defense +5 Defense +5 Defense +5
Movement Speed +5% Movement Speed +5%
Cooldown Reduction +5% Cooldown Reduction +5%
Passive 1 Passive 2

Passive 1[edit | edit source]

Decreases the Duration of all restricting effects except Force Move by 20% Force Move: Pushed, Pushed, Pulled

Passive 2[edit | edit source]

Increases Cooldown reduction cap by 10% and increases Movement Speed cap by 100

Strategy[edit | edit source]

Similar Equipment
Can't be equipped with