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Overwatch System
Overwatch System
Summary
Name: Overwatch System
Equippable: All Hypers
# of Stages: 3
Total Coin: 5882
Final Statistics
Attack: {{{atk}}}
Attack Range: {{{atkrng}}}
Attack Speed: {{{atkspd}}}
Critical Rate: {{{crtr8}}}
Defense Bypass: {{{defby}}}
Defense Penetration: {{{defpen}}}
Life Steal: {{{lifestl}}}
Max Health: +400
Defense: +15
Health Regen: +50%
Max Mana: {{{maxmp}}}
Mana Regen: {{{mprgn}}}
Cooldown Reduction: +5%
Movement Speed: {{{mvmntspd}}}
Aura: {{{aura}}}
Siege Damage: {{{sgedmg}}}
Siege Damage Reduction: {{{sgedef}}}
Passives
Description: Gain 20 extra gold every 10 sec. Gain 10 extra gold every 10 sec. Gain 10 extra gold every 10 sec


The Overwatch System is a common equipment used in Hyper Universe. It's primary use is for its Gold Obtained and defensive bonuses .

Upgrade Stages[ | ]

Stage 1

Coin1446

Stage 2

Coin1584

Stage 3

Coin2852

Defense +5 Defense +10 Defense +15
Max Health +100 Max Health +150 Max Health +150
Passive 1 Passive 2 Health Regen +50%
Cooldown Reduction +5%
Passive 3

Passive 1[ | ]

Gain 20 extra gold every 10 sec

Passive 2[ | ]

Gain 10 extra gold every 10 sec

Passive 3[ | ]

Gain 10 extra gold every 10 sec

Strategy[ | ]

Similar Equipment
Can't be equipped

with

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