Shock Knuckles

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Shock Knuckles
Shock Knuckles.png
Summary
Name: Shock Knuckles
Equippable: All Hypers
# of Stages: 3
Total Coin.png: 5890
Final Statistics
Attack: +25
Attack Range: {{{atkrng}}}
Attack Speed: {{{atkspd}}}
Critical Rate: +10%
Defense Bypass: {{{defby}}}
Defense Penetration: {{{defpen}}}
Life Steal: {{{lifestl}}}
Max Health: {{{maxhp}}}
Defense: +25
Health Regen: {{{hprgn}}}
Max Mana: {{{maxmp}}}
Mana Regen: {{{mprgn}}}
Cooldown Reduction: {{{cooldown}}}
Movement Speed: {{{mvmntspd}}}
Aura: {{{aura}}}
Siege Damage: {{{sgedmg}}}
Siege Damage Reduction: {{{sgedef}}}
Passives
Description: Increases Attack by 0.5% of Max Health Increases Defense by 0.5% of Max Health When Max Health is 4000 or more, increases Critical Rate by additional 10%


The Shock Knuckles is a common equipment used in Hyper Universe. It's provides balanced bonuses connected to the player's Max Health, though favoring offense.

Upgrade Stages[edit | edit source]

Stage 1

Coin.png1430

Stage 2

Coin.png1768

Stage 3

Coin.png2692

Attack +5 Attack +10 Attack +10
Critical Rate +5% Critical Rate +5% Defense +10
Defense +5 Defense +10 Passive
Latent Passive

Passive[edit | edit source]

Increases Attack by 0.5% of Max Health Increases Defense by 0.5% of Max Health

Latent Passive[edit | edit source]

When Max Health is 4000 or more, increases Critical Rate by additional 10%

Strategy[edit | edit source]