Difference between revisions of "Soul Sphere"

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(Created page with "{{Equipment Infobox |name = Soul Sphere |image = Soul_Sphere.png |equippable = All Hypers |stages = 4 |totalgold = 6029 ||descript=When health reaches 1%, grants Crystal Power...")
 
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||descript=When health reaches 1%, grants Crystal Power for 5 sec When Crystal Power is active, Downed will be applied. Ignores restricting and interferences effects as well as damage Restores 6% of Max Health every second Cooldown: 240 sec Once Crystal Power activates, stats are removed for Soul Sphere for 30 sec|atk=+30|def=+20|cooldown=+10%|crtr8=+10
 
||descript=When health reaches 1%, grants Crystal Power for 5 sec When Crystal Power is active, Downed will be applied. Ignores restricting and interferences effects as well as damage Restores 6% of Max Health every second Cooldown: 240 sec Once Crystal Power activates, stats are removed for Soul Sphere for 30 sec|atk=+30|def=+20|cooldown=+10%|crtr8=+10
 
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''"A crystal ball that can contain a soul. One soul per sphere"''<br/><br/>
   
 
The ''Soul Sphere'' is a common equipment used in ''Hyper Universe''. It used primarily for it's healing affects. It also provides balanced bonuses favoring offense.
 
The ''Soul Sphere'' is a common equipment used in ''Hyper Universe''. It used primarily for it's healing affects. It also provides balanced bonuses favoring offense.
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[[File:Coin.png|frameless]]2401
 
[[File:Coin.png|frameless]]2401
 
|-
 
|-
|Attack +10
+
|Attack +5
|Attack +10
+
|Attack +5
|Attack +10
+
|Attack +5
  +
|Attack +5
|Defense Penetration +10
 
 
|-
 
|-
|
 
 
|Defense +5
 
|Defense +5
|Defense Penetration +5
+
|Defense +5
 
|Critical Rate +5%
  +
|Critical Rate +5%
  +
|-
 
|Cooldown Reduction +5%
 
|Cooldown Reduction +5%
  +
|Cooldown Reduction +5%
 
|Defense +5
  +
|Defense +5
 
|-
 
|-
 
|
 
|
 
|
 
|
 
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|Critical Rate +5%
 
 
|Passive
 
|Passive
 
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=== Strategy ===
 
=== Strategy ===
   
[[Titan Suit|Titan Suit's]] passive ability affects the amount of healing received and will raise the player from [[Downed]] status faster.
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[[Titan Suit|Titan Suit's]] passive ability affects the amount of healing received.
   
 
[[Category:Equipment| ]] [[Category:Attack| ]] [[Category:Critical Rate| ]] [[Category:Defense| ]] [[Category:Cooldown Reduction| ]]
 
[[Category:Equipment| ]] [[Category:Attack| ]] [[Category:Critical Rate| ]] [[Category:Defense| ]] [[Category:Cooldown Reduction| ]]

Latest revision as of 16:27, 20 May 2018


Soul Sphere
Soul Sphere.png
Summary
Name: Soul Sphere
Equippable: All Hypers
# of Stages: 4
Total Coin.png: 6029
Final Statistics
Attack: +30
Attack Range: {{{atkrng}}}
Attack Speed: {{{atkspd}}}
Critical Rate: +10
Defense Bypass: {{{defby}}}
Defense Penetration: {{{defpen}}}
Life Steal: {{{lifestl}}}
Max Health: {{{maxhp}}}
Defense: +20
Health Regen: {{{hprgn}}}
Max Mana: {{{maxmp}}}
Mana Regen: {{{mprgn}}}
Cooldown Reduction: +10%
Movement Speed: {{{mvmntspd}}}
Aura: {{{aura}}}
Siege Damage: {{{sgedmg}}}
Siege Damage Reduction: {{{sgedef}}}
Passives
Description: When health reaches 1%, grants Crystal Power for 5 sec When Crystal Power is active, Downed will be applied. Ignores restricting and interferences effects as well as damage Restores 6% of Max Health every second Cooldown: 240 sec Once Crystal Power activates, stats are removed for Soul Sphere for 30 sec


"A crystal ball that can contain a soul. One soul per sphere"

The Soul Sphere is a common equipment used in Hyper Universe. It used primarily for it's healing affects. It also provides balanced bonuses favoring offense.

Upgrade Stages[edit | edit source]

Stage 1

Coin.png1242

Stage 2

Coin.png1242

Stage 3

Coin.png1144

Stage 4

Coin.png2401

Attack +5 Attack +5 Attack +5 Attack +5
Defense +5 Defense +5 Critical Rate +5% Critical Rate +5%
Cooldown Reduction +5% Cooldown Reduction +5% Defense +5 Defense +5
Passive

Passive[edit | edit source]

When health reaches 1%, grants Crystal Power for 5 sec When Crystal Power is active, Downed will be applied. Ignores restricting and interferences effects as well as damage Restores 6% of Max Health every second Cooldown: 240 sec Once Crystal Power activates, stats are removed for Soul Sphere for 30 sec

Strategy[edit | edit source]

Titan Suit's passive ability affects the amount of healing received.