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{{Infobox hyper |image = GameInfo Popup Item.png |image size = |icon = }} Effects page that describes all of the benefictial and detrimental effects in [[Hyper Universe]]. == Beneficial Effects == === [[Maps|Map]] Effects === These effects are gained when your hyper enters a part of the map or performs a non-combat function within a map. {| class="wikitable mw-collapsible mw-collapsed" !Icon !Name !Effect !Duration !Location |- |[[File:Status4.png|frameless]] |Blessing of Salvation |Restore Health by 15% per second |Until leaving base platform |Top of allied base tower |- |[[File:Status3.png|frameless]] |Blessing of Protection |Movement speed increase |Until leaving allied towers |Instead allied tower attack range |- |[[File:Status6.png|frameless]] |Invincibility (warp) |Immune to all damage and harmful status effects |1 second |Effect gained when completing a warp |- |[[File:Status8.png|frameless]] |Beginner Program |Increase to offensive and defense statistics and lower respawn cooldown. |Until reaching account Level 5 |Any AI match |} === [[Jungle Minions|Jungle Minion]] Effects === These are effects gained from killing jungle minions. {| class="wikitable mw-collapsible mw-collapsed" !Icon !Name !Effect !Duration !Location |- |[[File:Vitality_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Vitality_Brew.png|frameless]] |Vitality Brew |Max Health +15% / Health Regen +100% |120 secs |[[Elite Minions]] Drops for [[Tank]] |- |[[File:Stout_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Stout_Brew.png|frameless]] |Stout Brew |Damage Reduction -10% |120 secs |[[Elite Minions]] Drops for [[Tank]] |- |[[File:Courageous_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Courageous_Brew.png|frameless]] |Courageous Brew |Max Health +10% / Defense +10% |120 secs |[[Elite Minions]] Drops for [[Bruiser]] |- |[[File:Vampiric_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Vampiric_Brew.png|frameless]] |Vampiric Brew |Attack +10% / Life Steal +10% |120 secs |[[Elite Minions]] Drops for [[Bruiser]] |- |[[File:Fierce_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Fierce_Brew.png|frameless]] |Fierce Brew |Damage Increase 5% / Cooldown Reduction -15% |120 secs |[[Elite Minions]] Drops for [[Specialist]] |- |[[File:Sharp_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Sharp_Brew.png|frameless]] |Sharp Brew |Attack +10% / Defense Penetration +10 |120 secs |[[Elite Minions]] Drops for [[Specialist]] |- |[[File:Striker_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Striker_Brew.png|frameless]] |Striker Brew |Critical Rate +15% / Defense Bypass +10% |120 secs |[[Elite Minions]] Drops for [[Striker]] |- |[[File:Swift_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Swift_Brew.png|frameless]] |Swift Brew |Attack +10% / Attack Speed +10% |120 secs |[[Elite Minions]] Drops for [[Striker]] |- |[[File:Wise_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Wise_Brew.png|frameless]] |Wise Brew |Max Health +15% / Cooldown Reduction -10% |120 secs |[[Elite Minions]] Drops for [[Support]] |- |[[File:Patient_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Patient_Brew.png|frameless]] |Patient Brew |Max Mana +20% / Interference effect duration -10% excluding Grappled |120 secs |[[Elite Minions]] Drops for [[Support]] |- |[[File:Fatal_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Fatal_Brew.png|frameless]] |Fatal Brew |Defense Penetration +10 / Defense Bypass +10% |120 secs |[[Elite Minions]] Drops for [[Assassin]] |- |[[File:Balanced_Brew.png|link=https://hyperuniverse.gamepedia.com/File:Balanced_Brew.png|frameless]] |Balanced Brew |Attack +10% / Defense +10% |120 secs |[[Elite Minions]] Drops for [[Assassin]] |- |[[File:GameInfo_ItemBox_9.png|link=https://hyperuniverse.gamepedia.com/File:GameInfo_ItemBox_9.png|frameless]] |Invader Core (M1) |Attack up /Critical rate up/ Cooldown/ |120 secs |[[Delta Station]] Invader Mark I |- |[[File:GameInfo_ItemBox_9.png|link=https://hyperuniverse.gamepedia.com/File:GameInfo_ItemBox_9.png|frameless]] |Invader Core (M2) |Attack up /Critical rate up/ Cooldown/ aura |120 secs |[[Delta Station]] Invader Mark II |- |[[File:GameInfo_ItemBox_6.png|link=https://hyperuniverse.gamepedia.com/File:GameInfo_ItemBox_6.png|frameless]] |Executioner's Mace |Attack up /Critical rate up/ Cooldown/ |120 secs |[[Dragon's Refuge]] Executioner |- |[[File:GameInfo_ItemBox_5.png|link=https://hyperuniverse.gamepedia.com/File:GameInfo_ItemBox_5.png|frameless]] |Dragon's Heart |Attack up /Critical rate up/ Cooldown/ aura |120 secs |[[Dragon's Refuge]] Dragon |} === Hyper Effects === There are beneficial effects that affect yourself and/or your team. ==== Team Effects ==== {| class="wikitable mw-collapsible mw-collapsed" !Icon !Name !Effect !Duration !Source |- |[[File:Gulskill-2 thumb.png|frameless]] |War Chief's Presence | The left head boosts Defense and Movement Speed or the right boosts Defense Penetration and Life Steal |Lasts until leaving Gulunba's presences range. |{{ficon|Gulunba.png|Gulunba}} |- |[[File:Turnerskill-3 thumb.png|frameless]] |Bird of Prey |Increase critical rate | |{{ficon|Turner.png|Turner}} |- |[[File:Cain skill-2 thumb.png|frameless]] |Devilish Contract |Shares other Cain skills when they are activated and when the player is within Cain's contract range. |Until Cain chooses another target. |{{ficon|Cain.png|Cain}} |- |[[File:Cain skill-4 thumb.png|frameless]] |Abyssal Ward | An infernal ward for that inflicts damage to nearby enemies over time | |{{ficon|Cain.png|Cain}} |- |[[File:Cain skill-5 thumb.png|frameless]] |Demonic Barrier |Heals for a fraction of the damage it absorbs. | |{{ficon|Cain.png|Cain}} |- |[[File:Cain skill-6 thumb.png|frameless]] |Seal of Immortality |Health will not fall below a specific percentage. | |{{ficon|Cain.png|Cain}} |- |[[File:Camiliaskill-2 thumb.png|frameless]] |Lash of Discipline | Increases Attack Speed and Movement Speed | |{{ficon|Camilia.png|Camilia}} |- |[[File:Camiliaskill-3 thumb.png|frameless]] |Lash of Pleasure | Increases Attack and Defense | |{{ficon|Camilia.png|Camilia}} |- |[[File:Camiliaskill-4 thumb.png|frameless]] |Lucid Dream |Damage absorption and ignores all interference and restricting effects | |{{ficon|Camilia.png|Camilia}} |- |[[File:Calmskill-1 thumb.png|frameless]] |Go on Without Me | Regenerate a portion of their Health over time | |{{ficon|Curse Eye.png|Curse Eye}} |- |[[File:Calmskill-3 thumb.png|frameless]] |Gazer Beam |Increase movement speed. | |{{ficon|Curse Eye.png|Curse Eye}} |- |[[File:Calmskill-4 thumb.png|frameless]] |Slobber Shield |Damage absorption. | |{{ficon|Curse Eye.png|Curse Eye}} |- |[[File:Calmskill-5 thumb.png|frameless]] |Living Breath | Regenerate Health over time | |{{ficon|Curse Eye.png|Curse Eye}} |- |[[File:Victoriaskill-1 thumb.png|frameless]] |Ceaseless Prayers |Max Health is increased |Duration of the match. |{{ficon|Victoria.png|Victoria}} |- |[[File:Victoriaskill-3 thumb.png|frameless]] |Divine Blessing |Increased Attack and Defense Bypass and cause regular attacks to cast judgment on enemies doing bonus damage and stunning them. | |{{ficon|Victoria.png|Victoria}} |- |[[File:Pinkyskill-1 thumb.png|frameless]] |Power of Imagination | Increases the Mana and Mana Regen |Duration of the match. |{{ficon|Pinky.png|Pinky}} |- |[[File:Pinkyskill-4 thumb.png|frameless]] |Boo-Boo Bell |Increase movement speed while walking through Pinky's skill. | |{{ficon|Pinky.png|Pinky}} |- |[[File:Pinkyskill-5 thumb.png|frameless]] |Bubble Shield |Damage absoption | |{{ficon|Pinky.png|Pinky}} |} ==== Self Effects ==== {| class="wikitable mw-collapsible mw-collapsed" !Icon !Name !Effect !Duration !Source |- |[[File:Admiralskill-5 thumb.png|frameless]] |Drunkard |Increase Defense and Health Regen |Duration decreases when suffering damage |{{ficon|Admiralw.png|Admiral W}} |- |[[File:Athenaskill-1 thumb.png|frameless]] |Grace of the Goddess |Movement Speed increases when out of combat, and her Health Regen increases when in combat |Duration of the match |{{ficon|Athena.png|Athena}} |- |[[File:Gelimerskill-5 thumb.png|frameless]] |Static Field |Absorbs damage and ignores restricting effects | |{{ficon|Gelimer.png|Gelimer}} |- |[[File:Gelimerskill-6 thumb.png|frameless]] |Overload |Damage nearby enemies. Consume health during energy discharge Increase his Movement Speed |Active during Overload use. |{{ficon|Gelimer.png|Gelimer}} |- |[[File:Greenpitbullskill-2 thumb.png|frameless]] |Chomp |Increase Max Health |Duration of the match |{{ficon|Greenpitbull.png|Green Pit Bull}} |- |[[File:Gulskill-1 thumb.png|frameless]] |Indomitable |Increase Defense and Health Regen |5 seconds per stack |{{ficon|Gulunba.png|Gulunba}} |- |[[File:Sonyaskill-1 thumb.png|frameless]] |Fighting Spirit | Increases damage dealt and decrease damage taken. | |{{ficon|Sonya.png|Sonya}} |- |[[File:Sonyaskill-5 thumb.png|frameless]] |Accelerate | Increase movement speed taken. | |{{ficon|Sonya.png|Sonya}} |- |[[File:Tntskill-3 thumb.png|frameless]] |Fearless Charge | Increases Attack and Defense | |{{ficon|Tnt.png|Tooth and Tops}} |- |[[File:Tntskill-4 thumb.png|frameless]] |Twice as Loud | Increases Attack and Defense | |{{ficon|Tnt.png|Tooth and Tops}} |- |[[File:Aisha-Skill-2 Snowfall Cloak.png|frameless]] |Snowfall Cloak | Increases Defense, damage reflection, and inflict Frostbite when attacked | |{{ficon|Aisha.png|Aisha}} |- |[[File:1CRskill-5 thumb.png|20 x 20px|frameless]] |Heart of Courage | Increase damage dealt and decrease damage taken Also ignores all interference and restricting effects except grappled when skill is powered up. | |{{ficon|CaptRed.png|Captain Red}} |- |[[File:Igniskill-1 thumb.png|frameless]] |Uncontrolled Burn | Increase movement speed when nearby enemies are suffer burning. | |{{ficon|Ignitia.png|Ignitia}} |- |[[File:Orangeeye.png|frameless]] |Orange Eye |Increase Health regeneration. | |{{ficon|Shasha.png|Shasha}} |- | [[File:Blueeye.png|frameless]] |Blue Eye |Increase Mana regeneration. | |{{ficon|Shasha.png|Shasha}} |- |[[File:Yunaskill-5 thumb.png|frameless]] |System Restore |Regenerate health and increase defense | |{{ficon|Yuna1.png|Yuna}} |- |[[File:Hanskill-3 thumb.png|frameless]] |Soul Mark |Increase attack | |{{ficon|Han.png|Han}} |- |[[File:Hanskill-6 thumb.png|frameless]] |Nine-Tailed Wrath |Increase Max Health, Life Steal, and movement speed. | |{{ficon|Han.png|Han}} |- |[[File:Jack-skill-1.png|frameless]] |Dice Roller |Small percentage increase in Attack and Attack Speed | |{{ficon|Jack.png|Jack}} |- |[[File:Jack-skill-2.png|frameless]] |Roll Te Bones |Percentage increase in Attack and Attack Speed | |{{ficon|Jack.png|Jack}} |- |[[File:Jack-skill-3.png|frameless]] |Misdirection |Stealth, movement speed +15%, and -15% damage taken. |2 secss |{{ficon|Jack.png|Jack}} |- |[[File:Michskill-3 thumb.png|frameless]] |Gun Emplacement |Cannot move. Increase attack speed, critical rate, and take less damage from enemies. |Until skill is used again or inflicted with an interference. |{{ficon|Michelle.png|Michelle}} |- |[[File:Michskill-6 thumb.png|frameless]] |Uranium rounds |Fire increased damaged rounds with an endless ammo supply. | |{{ficon|Michelle.png|Michelle}} |- |[[File:Rytaskill-1 thumb.png|frameless]] |Optical Camo |Stealth | |{{ficon|Ryta.png|Ryta}} |- |[[File:Rytaskill-5 thumb.png|frameless]] |Polaron Shield |Absorbs damage | |{{ficon|Ryta.png|Ryta}} |- |[[File:Rytaskill-6 thumb.png|frameless]] |Powered Suit |Stealth. Increase movement speed and offense. | |{{ficon|Ryta.png|Ryta}} |- |[[File:Signalskill-1 thumb.png|frameless]] |Sharpshooter Protocol |Increase attack and movement speed. |Until suffering damage |{{ficon|Signal.png|Signal}} |- |[[File:Turnerskill-5 thumb.png|frameless]] |Keen Instincts |Critical rate increased | |{{ficon|Turner.png|Turner}} |- |[[File:Turnerskill-6 thumb.png|frameless]] |Bounty |Increase critical rate, critical damage, and ignore damage dispersion when attacking your Bounty mark. |Unless a new target is selected |{{ficon|Turner.png|Turner}} |- |[[File:Cain skill-1 thumb.png|none|frame|Seal the Deal]] |Seal the Deal |Increase Cain's power with more souls. |Duration of the match |{{ficon|Cain.png|Cain}} |- |[[File:Sapskill-1 thumb.png|none|frame|Demonic Duty]] |Fist Fire |Increase regular attack range and deal fire damage |Duration of the match |{{ficon|Sapitelbub.png|Sapitelbub}} |- |[[File:Sapskill-5 thumb.png|frameless]] |Fist Fire |Increase regular attack range and deal fire damage |5 secs per stack |{{ficon|Sapitelbub.png|Sapitelbub}} |- |[[File:Trakskill-6 thumb.png|frameless]] |Rage of Thunder |Increase physique, attack, defense, and movement speed. | |{{ficon|Trakakhan.png|Trakakhan}} |} === Equipment Effects === Certain equipment provide the user passive and latent statistical boosts or traits. ==== Team Equipment Effects ==== {| class="wikitable mw-collapsible mw-collapsed" !Source/Stat Icon !Effect !Duration |- |{{ficon|Battle_Analysis_Drone.png|Battle Analysis Drone}} |Increase Attack, Critical rate, and Life steal by 5% |Remainder of the match for the hyper equipped with the item.Effect expires for others outside [[Aura Generation]] range. |- |{{ficon|Guardian's_Codex.png|Guardian's Codex}} | Increases Defense by 20 and Movement Speed by 30 |Remainder of the match for the hyper equipped with the item.Effect expires for others outside [[Aura Generation]] range. |- |{{ficon|Martyr's_Shroud.png|Martyr's Shroud}} | Decreases damage aken by 15% |5 seconds |} ==== Self Equipment Effects ==== {| class="wikitable mw-collapsible mw-collapsed" !Source/Stat Icon !Effect !Duration |- |{{ficon|Assassin's_Katar.png|Assassin's Katar}} |Increase Attack by 35. |Duration of match only when critical rate is at least 60% |- |{{ficon|Breath_of_Fire.png|Breath of Fire}} |Next regular attack does 200% damage. |5 seconds |- |{{ficon|Chronograsp_Gloves.png|Chronograsp Gloves}} |Time rift: Increases Movement Speed cap by 250 and Ignores all restricting effects |5 seconds |- |{{ficon|Colossus_Shield.png|Colossus Shield}} |Ignore armor destruction from tower fire. |8 seconds |- |{{ficon|Cursed_Sword.png|Cursed Sword}} |At 50% life = Life Steal +10% Attack Speed +5% Life Steal cap +10% At 25% life = Life Steal +20% Attack Speed +10% Life Steal cap +20% |Until user's health is above 50% |- |{{ficon|defilers2.png|Defiler's Flail}} |Increase Attack +3 per stack (gain stacks by attacking enemies) |5 seconds per stack |- |{{ficon|Demonic_Spellbook.png|Demonic Spellbook}}Contract Token |Contract token count. Gain a contract token every 44 seconds. Lose half upon dealt. |Duration of the match or until you have 6 contract tokens. Gain Devils Contract upon gaining 6 tokens. |- |{{ficon|Demonic complete.png|Demonic Spellbook}}Devil's Contract |Increase max health by 300 and Mana regeneration by 44. |Duration of the match or until killed. |- |{{ficon|Devil's_Jacket.png|Devil's Jacket}} |Dealt 43 (70 @ Lv. 10) damage to non-friendly targets 300 units around your hyper. |Duration of the match. |- |{{ficon|Devil's_Jacket.png|Devil's Jacket}} |When hit, decreases enemy's Attack by 1% for 3 sec (up to 10 times) |Duration of the match. |- |{{ficon|Divine_Plate.png|Divine Plate}} |Heavenly status: Increases Attack and Defense by 5 and increases Max Health by 50 per stack |60 seconds or until another stack is added |- |{{ficon|Dread_Mantle.png|Dread Mantle}} |Increase Defense by 3 and Movement speed by 3% of your targets movement speed. (Up to 5 stacks). |3 seconds or until another stack is added |- |{{ficon|Electroshock_Protector.png|Electroshock Protector}} |Increase Attack by +10% of Defense |Duration of the match. |- |{{ficon|Electroshock_Protector.png|Electroshock Protector}} |When hit, sprays a 400 unit area with electromagnetic explosions, doing 44 + (3% of your Max Health) damage Up to 80 basic damage with Lv. 10 as a base Only activates when there is an enemy in range |Duration of the match. |- |{{ficon|Eternal_Ice_Crystal.png|Eternal Ice Crystal}} |Triggers frost when interference effects are received for 3 sec Triggers the chill effect for 3 sec when you reach 3 stacks of frost Increases Defense 40 Ignores all interference effects except Grappled |3 secs |- |{{ficon|Exo-Frame.png|Exo-Frame}} |Increases Max Health by 100% of Attack andf Defense |Duration of the match. |- |{{ficon|Forsworn_Dagger.png|Forsworn Dagger}} |Each time Health is reduced by 8%, gain a stack of (max: 10 times) Defense +4 (max: +40) Health Regen +15%(max: +150%) |The number of stacks gained or remain are connected to current health. Effect ends when health is above 92%. |- |{{ficon|Foul_Totem.png|Foul Totem}} |Increases Max Health by 30, up to 20 times when you kill or assist killing a hyper. |Duration of the match. |- |{{ficon|Frost Cape.png|Frost Cape}} |Dealt 43 (70 @ Lv. 10) damage to non-friendly targets 300 units around your hyper. |Duration of the match. |- |{{ficon|Frost Cape.png|Frost Cape}} |When hit, decreases enemy's movement speed by 20% |Duration of the match. |- |{{ficon|Frostedge.png|Frostedge}} |340 Barrier. Up to 700 with Lv. 10 |5 seconds |- |{{ficon|Fury_of_the_Wild.png|Fury of the Wild}} |Rage: Increase Attack by 2 and Attack speed by 1% per stack. |Refreshes when attacking a target. 5 Seconds degrade if not attacking. |- |{{ficon|Fury_of_the_Wild.png|Fury of the Wild}} |Mania: Increase Defense Penetration by 15 and Attack Speed by and additional 5% |Refreshes when attacking a target. 5 Seconds degrade if not attacking. |- |{{ficon|Gravestone_Blade.png|Gravestone Blade}} |Increase Attack by 15% of Max Mana |Duration of the match |- |{{ficon|Grim_Reaper's_Notes.png|Grim Reaper's Notes}} |Soul Reap: Increase Attack and Defense by 1 or 2% |60 seconds Duration refreshes when gaining another stack. |- |{{ficon|Hellfire_Lance.png|Hellfire Lance}} |Increases Defense by 10% of Attack |Duration of the match |- |{{ficon|Highwayman's Helm.png|Highwayman's Helm}} |Increases Health Regen by 40% of Defense |Duration of the match |- |{{ficon|Hungering_Edge.png|Hungering Edge}} |Increase Attack by 4 per hyper kill. Stacks up to 7 before changing to Soul essence state. |Unless 8 stacks are gained |- |{{ficon|Hunger completed.png|Hungering Edge}} |Soul Essence: Increases Critical Rate by 10%, Attack by 28, and decreases cooldown by 10% |Duration of the match |- |{{ficon|Hunter's_Claws.png|Hunter's Claws}} |When attacking, Movement Speed +10% |3 seconds |- |{{ficon|Hunter's_Claws.png|Hunter's Claws}} |Increases damage inflicted by 10% on targets below 50% |Until target's health is above 50% |- |{{ficon|Kevlar_Helmet.png|Kevlar Helmet}} |Increase Defense +3 Health Regen +10% when hit by enemies |3 seconds per stack |- |{{ficon|Martyr's_Shroud.png|Martyr's Shroud}} |Martyr's Miracle: Decrease damage taken by 15% |Duration of the Martyr's Miracle zone is 5 seconds. |- |{{ficon|M.E.D.I.C._System.png|M.E.D.I.C. System}} |Increases Health Regen by 3.5% of Max Health |Duration of the match |- |{{ficon|Neurostim_Band.png|Neurostim Band}} |Every 75 sec, 80 (10% of Max Health) Barrier is added Up to 350 at Lv. 10 |Duration of the match. Barrier expires when its health is depleted. |- |{{ficon|Pegasus_Relic.png|Pegasus Relic}} |Increase Attack +15 Defense Penetration +10 Defense Bypass +10% |Duration of the match when movement speed is at least 750. |- |{{ficon|Precision_Rail_Gun.png|Precision Rail Gun}} |Increase Damage to enemies +10% Critical Rate +15% |Duration of the match or until user's health is below 100%. |- |{{ficon|Reactive_Armor.png|Reactive Armor}} |Reflects 10% of true damage from enemies |Duration of the match. |- |{{ficon|Reactive_Armor.png|Reactive Armor}} |Reduce damage taken by -5 (fixed) when defense is 180~219 Reduce damage taken by -10.(fixed) when defense is at least 220 |Duration of the match. |- |{{ficon|Shock_Knuckles.png|Shock Knuckles}} |Increase Attack by and Defense by 0.25% of Max Health |Duration of the match. |- |{{ficon|Shock_Knuckles.png|Shock Knuckles}} | Increase Critical Rate by 10% |Duration of the match when Max Health is at least 4000. |- |{{ficon|Task_Force_Shield.png|Task Force Shield}} |Increase Defense by 15 when Max Health is 3500 Increase Defense by 30 when Max Health is 4250 |Duration of the match. |- |{{ficon|Terminus_Zero_Hack.png|Terminus Zero Hack}} |Increases beneficial Hyper effects duration by 40% |Duration of the match. |- |{{ficon|Titan_Suit.png|Titan Suit}} |All Health restoration Effects +15% |Duration of the match. |- |{{ficon|Titan_Suit.png|Titan Suit}} |When Max Health is less than 30%, all Health restoration Effects restore an additional 15% |Duration of the match. |- |{{ficon|Traitor's_Greatsword.png|Traitor's Greatsword}} |Increases damage inflicted by 3% per stack |Duration of the match. |- |{{ficon|Verdant_Crescent.png|Verdant Crescent}} |Self aura effecting enemies within 600 units with Attack -15 Defense -15 |Duration of the match. |- |{{ficon|Whitesteel.png|Whitesteel}} |Increase Max Health by 200% of Max Mana and increase Health Regen by 75% of Max Mana |Duration of the match. |- |{{ficon|Crimson_Sprinters.png|Crimson Sprinters}} |Increase Attack +2% (Max 5) when critically hitting an enemy. |5 seconds. |- |{{ficon|Dragonhide Shoes.png|Dragonhide Shoes}} |Increases Movement Speed by 100% of Cooldown Reduction |Duration of the match |- |{{ficon|Slaughterer's_Gaiters.png|Slaughterer's Gaiters}} |Increases Defense Penetration by 7% of Attack |Duration of the match |- |{{ficon|Superconductive_Boots.png|Superconductive Boots}} |Increases Max Mana by 50% of Mana Regen |Duration of the match |- |{{ficon|Green_Hyper_Ring.png|Green Hyper Ring}} |Regenerating Elixir equipped Can restore 36 Health per sec Health restored based on Lv. 10: 90. An additional 1.5% Health is recovered every sec (when Green Hyper Ring is fully upgraded) |8 seconds (base) 10 seconds (Stage 5) |- |{{ficon|War Horn.png|War Horn}} |Increase Move Speed +200 (300 when War Horn fully upgraded) |105 seconds (base) 90 seconds (Stage 5) |} == Detrimental Effects == Harmful statuses meant to weaken and debilitate enemies.Both hypers and Jungle minions alive can inflict certain negative statuses. Like beneficial effects, these status icons appear under a the equipment loadout window. === Interferences === Interferences are detrimental effects that momentarily prevent control of a hyper. While the hyper may be uncontrollable, it does not always mean they can't be moved. Most hypers suffering an interference can still be pushed or pulled as well as be inflicted with another interference or restricting effect. {| class="wikitable mw-collapsible mw-collapsed" !Status !Effect !Sources |- |[[File:Status7 Downed.png|none|frame|Downed]] |Hyper is knocked down and unable to move. |[[Elite Minions]] [[Bosses]] {{ficon|Athena.png|Athena}}{{ficon|Gelimer.png|Gelimer}}{{ficon|Greenpitbull.png|Green Pitbull}}{{ficon|Gulunba.png|Gulunba}}{{ficon|Arslan.png|Arslan}}{{ficon|Hongdukei.png|Hongdukei}}{{ficon|Jennifer.png|Jennifer}}{{ficon|Sonya.png|Sonya}}{{ficon|Perseus.png|Perseus}}{{ficon|Kurenai.png|Kurenai}}{{ficon|Liu.png|Liu}}{{ficon|Louis.png|Louis}}{{ficon|Sapitelbub.png|Sapitelbub}} |- |[[File:Status91 Knockup.png|none|frame|Launched]] |Hyper is knocked up and unable to move. |[[Elite Minions]] [[Bosses]] {{ficon|Gelimer.png|Gelimer}}{{ficon|Greenpitbull.png|Green Pitbull}}{{ficon|Gulunba.png|Gulunba}}{{ficon|Jennifer.png|Jennifer}}{{ficon|Sunwukong.png|Sun Wukong}}{{ficon|Tnt.png|Tooth and Tops}}{{ficon|Perseus.png|Perseus}}{{ficon|Kurenai.png|Kurenai}}{{ficon|Louis.png|Louis}}{{ficon|Sapitelbub.png|Sapitelbub}}{{ficon|Trakakhan.png|Trakakhan}}{{ficon|Tae.png|Tae'guk}} |- |[[File:Status9 Stunned.png|none|frame|Stunned]] |Hyper is unable to act. |{{ficon|Admiralw.png|Admiral W}}{{ficon|Athena.png|Athena}}{{ficon|Gelimer.png|Gelimer}}{{ficon|Arslan.png|Arslan}}{{ficon|Hongdukei.png|Hongdukei}}{{ficon|Sunwukong.png|Sun Wukong}}{{ficon|Zet.png|Zet}}{{ficon|Allen.png|Allen}}{{ficon|Shasha.png|Shasha}}{{ficon|Tatyana.png|Tatyana}}{{ficon|Yuna.png|Yuna}}{{ficon|Pinky.png|Pinky}}{{ficon|Bluerose.png|Blue Rose}}{{ficon|Kurenai.png|Kurenai}}{{ficon|Louis.png|Louis}}{{ficon|Sapitelbub.png|Sapitelbub}}{{ficon|Trakakhan.png|Trakakhan}} |- |[[File:Status5 Petrified.png|none|frame|Petrified]] |Hyper is unable to act. |{{ficon|Curse Eye.png|Curse Eye}}{{ficon|Perseus.png|Perseus}} |- |[[File:Consume1.png|none|frame|Grappled]] |Hyper is unable to act while being moved by another hyper. |{{ficon|Hongdukei.png|Hongdukei}}{{ficon|Migenhardt.png|Migenhardt}}{{ficon|Sonya.png|Sonya}} {{ficon|Perseus.png|Perseus}}{{ficon|Kurenai.png|Kurenai}} |- |[[File:Poimage Charmed.png|none|frame|Charmed]] |Hyper is uncontrolled and walks towards charmed source. |{{ficon|Camilia.png|Camilia}} |- |Feared |Hyper flees away from the fear source. |{{ficon|Curse Eye.png|Curse Eye}}{{ficon|Shrieking Blade.png|Shrieking Blade}} |} === Restrictions === These detrimental effects inhibit a hyper's movement, though not their ability to attack or use skills. Where there are a number of them in the game, some of them do not have status icons due brevity of their durations. Currently, hyper skills and some equipment can inflict restriction effects. ==== Hyper-Based Restriction Effects ==== {| class="wikitable mw-collapsible mw-collapsed" !Status !Effect !Sources !Visual Effect |- |[[File:Consume992.png|none|frame|Slowed]] |Hyper movement speed is lowered |{{ficon|Admiralw.png|Admiral W}}{{ficon|Greenpitbull.png|Green Pitbull}}{{ficon|Arslan.png|Arslan}}{{ficon|Hongdukei.png|Hongdukei}}{{ficon|Sonya.png|Sonya}} {{ficon|Tnt.png|Tooth and Tops}}{{ficon|Zet.png|Zet}}{{ficon|CaptRed.png|Captain Red}}{{ficon|Celine1.png|Celine}}{{ficon|Han.png|Han}} {{ficon|Jack1.png|Jack}}{{ficon|Pinky.png|Pinky}} | |- |Pushed |Hyper is pushed in one direction |{{ficon|Admiralw.png|Admiral W}}{{ficon|Athena.png|Athena}}{{ficon|CaptRed.png|Captain Red}}{{ficon|Gelimer.png|Gelimer}}{{ficon|Arslan.png|Arslan}}{{ficon|Hongdukei.png|Hongdukei}}{{ficon|Jennifer.png|Jennifer}} {{ficon|Celine1.png|Celine}}{{ficon|Pinky.png|Pinky}}{{ficon|Tae.png|Tae'guk}}{{ficon|Trakakhan.png|Trakakhan}} | |- |Pulled |Hyper pulled into one direction |{{ficon|Admiralw.png|Admiral W}}{{ficon|Migenhardt.png|Migenhardt}}{{ficon|Zet.png|Zet}}{{ficon|Camilia.png|Camilia}} | |- |[[File:Frostbite.png|none|frame|Frostbite]] |Hyper is slowed by 10% per stack |{{ficon|Aisha.png|Aisha}} | |- |[[File:greenpitbullskill-3 thumb.png|frame|Rooted]] |Hyper is unable to move |{{ficon|Greenpitbull.png|Green Pit Bull}}{{ficon|Elendis.png|Elendis}}{{ficon|Turner.png|Turner}} | |} === Damage over time Effects === As the name suggests, these status cause damage to whoever has them. Certain equipment reduces the damage suffered during these status, however there are no means currently to block these status. {| class="wikitable mw-collapsible mw-collapsed" !Status !Effect !Sources !Visual Effect |- |[[File:Igniskill-6 thumb.png|none|frame|Burning]] |Hyper suffers damage over time. |{{ficon|Ignitia.png|Ignitia}} | |- |Poison |Hyper suffers damage over time. |{{ficon|Greenpitbull.png|Green Pit Bull}}{{ficon|Curse Eye.png|Curse Eye}} | |- |[[File:Headhunter.png|frame|Bleeding|none]] |Hyper suffers 4% of Max Health as damage over 2 seconds. |{{ficon|Headhunter.png|Headhunter}} | |- |[[File:Executioner's Cleaver.png|frame|Bleeding|none]] |Hyper suffers 2% of Max Health as damage over 3 seconds. |{{ficon|Burning Chainblade.png|Burning Chainblade}}{{ficon|Ravenous Bat.png|Ravenous Bat}}{{ficon|Deadly Harpe.png|Deadly Harpe}}{{ficon|Executioner's_Cleaver.png|Executioner's Cleaver}} | |- |[[File:Plasma Cutter.png|frame|Bleeding|none]] |Hyper suffers 43 (70 at Lv. 10) true damage per second. |{{ficon|Plasma_Cutter.png|Plasma Cutter}} | |} === Weakening Effects === These effects lower a hypers statistics. Only effects that lower movement speed count as a restriction effect. (and are subject to protective armors associated with restriction effects) All other weakening effects currently cannot be blocked or limited by any means beyond the effect expiring. {| class="wikitable mw-collapsible mw-collapsed" !Status !Effect !Duration !Sources |- |[[File:Igniskill-6 thumb.png|none|frame|Burning]] |Decrease Defense by 3% per stack | |{{ficon|Fire Scepter.png|Fire Scepter}} |- |Hp regen drop |Decrease health regen by 35% ([[Foul Totem]] by 25%) |3 secs |{{ficon|Blue Beam Blade.png|Blue Beam Blade}}{{ficon|Foul Totem.png|Foul Totem}}{{ficon|Tempest Blades.png|Tempest Blades}} |- |[[File:Sanguine Scythe.png|none|frame|Sanguine Scythe]] |Enemy's Health restored -35% for 3 sec. When enemy's Health is 40% or lower, health restoration debuff effect +50% |3 secs |{{ficon|Sanguine Scythe.png|Sanguine Scythe}} |- |[[File:Defiler's Flail.png|none|frame|Defiler's Flail]] |Decrease Attack by 3 and Critical Rate 1% per stack | |{{ficon|Defiler's Flail.png|Defiler's Flail}} |- |[[File:Traitor's Greatsword.png|none|frame|Traitor's Greatsword]] |Increase damage taken from enemies by 2% per stack |Duration of the match |{{ficon|Traitor's Greatsword.png|Traitor's Greatsword}} |- |[[File:Verdant Crescent.png|none|frame|Verdant Crescent]] |Decrease Attack and Defense by 20. |Until out of range from an enemy hyper with [[Verdant Crescent]] equipped |{{ficon|Verdant Crescent.png|Verdant Crescent}} |- |[[File:Knight's Halberd.png|none|frame|Knight's Halberd]] |Decrease Defense by 3% per stack. |5 secs |{{ficon|Knight's Halberd.png|Knight's Halberd}} |- |[[File:Dread Mantle.png|none|frame|Dread Mantle]] |Decrease Defense by 2 and Movement speed by 2% per stack |3 secs |{{ficon|Dread Mantle.png|Dread Mantle}} |- |[[File:Nano-Tech Band.png|none|frame|Nano Virus]] |Decrease mana by 15 and stop mana regeneration |3 secs |{{ficon|Nano-Tech Band.png|Nano-Tech Band}} |- |[[File:Soul Sphere.png|none|frame|Soul Sphere]] |Decrease Attack and Defense by 15, and Cooldown Reduction and Critical Rate by 10% |75 secs |{{ficon|Soul Sphere.png|Soul Sphere}} |- |[[File:Cursed Sword.png|none|frame|Sword's Curse]] |Decrease Max Health by 50 and Movement Speed by 10 per stack. |Duration of the match |{{ficon|Cursed Sword.png|Cursed Sword}} |- |[[File:Slayer's Crossbow.png|none|frame|Hunter's Mark]] |All Health restoration effects -20% |5 secs |{{ficon|Slayer's Crossbow.png|Slayer's Crossbow}} |} [[Category: Status Effects]] [[Category: Statistics]]
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