This hyper possessed enormous firepower and survival skills instead of high mobility. She can hold down any position with allied support thanks to her heavy attacks. However, she needs to set up in the right direction, and is vulnerable to flanking attacks.
Story[ | ]
Abilities[ | ]
Passive/Special - Hardened
Increases Defense, and decreases effects except Grappled
Notes: • Extrainfohere
• Damage: N/A
• Ability Type: Lasting Effect
• Range: N/A
• Cooldown: N/A
• Cost: No Cost
Ability Video
Ability 1 - Reload
Reloads the machine gun to restore ammo. Reload is automatically used when ammo runs out.
Notes: • Extrainfohere
• Damage: N/A
• Ability Type: Heavy Attack
• Range: N/A
• Cooldown: secs
• Cost: mp
Ability Video
Ability 2 - Gun Emplacement
Places the machine gun on the ground and takes aim. Michelle cannot move but can fire
more quickly takes less damage from enemies, and gets more critical hits.
Notes: • Extrainfohere
• Damage: N/A
• Ability Type: Lasting Effect
• Range: N/A
• Cooldown: secs
• Cost: mp
Ability Video
Ability 3 - Anti-Tank Mine
Places an anti-tank mine at the current location. The mine explodes
when an enemy hyper steps on it, dealing damage over time and decreasing Movement Speed.
Notes: • Extrainfohere
• Damage: N/A
• Ability Type: Lasting Effect
• Range: N/A
• Cooldown: secs
• Cost: mp
Ability Video
Ability 4 - First Aid
Uses first aid to remove harmful Health, and decrease damage from enemies.